Casey
Love
Sculpting
the Slayer
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Step 1: I first start
by spraying down the board the adding a hunk of Wed clay to start blocking
in the bust. I'm not using an armature, as Wed clay will hold up on it's
own without one. And this makes for easy changes to the pose later on.
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Step 2: As you can
see I have started to build in more Anatomical features such as a rib
cage, the start of the neck etc... At this point things are very rough.
I just continue to quickly build up the form's with a basic idea in mind.
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Step
3: Now you can see we have just continued to rough in more of the
features and we have now added the basic form of a human head. I like
to start with a basic form first then go from there into the creature
that I'm after. Also notice that I have not just put the head on top of
the neck in a stiff pose, it's got some forward movement to it and isn't
just coming straight out. The neck should come out with a slight angle
forward. This will help give your creature design a nice natural feel.
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Step 4:
O.K. So now you notice I have turned the head slightly to the left, this
is also why we don't use an armature for small Wed clay bust's, so you
can easily turn the head and neck in any direction. Now the piece is starting
to have a great sense of movement. This is very important to the design.
You want to give as much movement and character to the piece as possible.
Also you will notice that I have started to build in some of the beginning
features to the back.
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Step 5: Now
I'm using a some small glass beads for the creature's eyes. You will also
see I have now basically pushed in a hole for the mouth area. Also notice
the back is now starting to take shape and I have blocked in some shoulder
blades as well as some basic muscle structure. If you need to look at
an anatomy book it's a great way to get a some reference for design sense
and proper muscle structure. Up till this point I have yet to use a sculpture
tool.Im just using my finger's so far. Your hands and fingers are your
best tools for roughing out the basic form.
(continued on page 2)
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